By Brett Todd
InXile Entertainment’s resurrection of this long-lost series from the age of Ronald Reagan and Max Headroom takes the role-playing genre back in time for better and worse.
Other shout-outs to RPG history are evident in the core design, which is minimalistic by comparison to modern role-players. This isn’t necessarily a bad thing, as the straightforward character development and combat systems are easy to learn. Your group is depicted via portraits in the “party bar” along the bottom eight slots (for the six party-member maximum plus two for summoned allies) on the screen. Movement is handled fluidly with the party being directed as one in real time while exploring. Encountering enemies switches the game over to turn-based combat where you give orders to attack, cast spells, and so forth based on objective and spell points. Overall, it’s a tried-and-true system for a retro RPG experience, especially if you want something basic.
But with that said, Bard’s Tale IV is too simplistic. …read more
Source:: Game Spot