By Jared Nelson
If you’ve been reading TouchArcade with any sort of regularity over the years, then you obviously know what massive Rocketcat Games fanatics we are. And so it made it all the more exciting when GameClub popped up earlier this year and began doing their thing that it seemed Rocketcat was totally onboard with the whole idea. Which was great because many of Rocketcat’s classic titles had been neglected over the years, as the studio is just too small and too busy with current projects to go back and diddle around with stuff from a decade ago. In fact, GameClub’s first announced title was Rocketcat’s Hook Champ, and since that time we’ve gotten its two follow-ups as well: Super QuickHook and Hook Worlds. But there’s been one big Rocketcat title that I’ve had my fingers crossed would be getting the GameClub treatment, i.e. updated for modern iOS hardware and software, and that title is Mage Gauntlet.
Dialing the clocks way back, Rocketcat originally announced Mage Gauntlet in July of 2011, with the game launching later that fall. It was the first non-hook-swinging game from them, and more or less was a modern …read more
Source:: Touch Arcade