By Jessie Wade
New features and improvements will be added to Red Dead Online’s Beta on February 26, including a new Law and Bounty system, weapons balancing, and mini-map changes for players.
In order to prevent players from being repeated targets across the map, Rockstar said that player blips’ visibility will be reduced over long distances – a person’s map position will only be displayed if one is within 150 meters of another player, otherwise it will only appear on the map while firing a weapon.
A new system will also be put into place to shed light on overly aggressive and destructive players. The more hostile a player becomes in the game, the more visible that player will become on the map.