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The Biggest Celebrities to Star in Call of Duty

Activision recently announced that Harry Potter’s Helena Bonham Carter, Game of Thrones’ Charles Dance, and Metal Gear Solid’s Kiefer Sutherland would be joining the cast for Call of Duty: Black Ops 4’s Zombies mode.

Which got us to thinking – the Call of Duty series has a rich history of celebrity voices – why not round ’em up? Here are the most prolific celebrities to star in the Call of Duty series…some of them may surprise you.

Lucy O’Brien is Executive Editor of Features at IGN. Follow her on Twitter.

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Update: Pokemon Go PVP Is Now Available

UPDATE (12/12): As announced on Pokemon Go’s official Twitter account, PVP Trainer Battles are now available in Pokemon Go for players who have reached level 40.

Niantic previously tweeted that the rollout begins with level 40 players “so that we can confirm the feature is running smoothly before we begin to release the feature out to more Trainers.”

Full details on Trainer Battles and our initial impressions can be found in the original story below:

After two full years and tease after tease, Pokemon Go finally has competitive Trainer Battles on the way.

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TNB Aura closes $22.7M fund to bring PE-style investing to Southeast Asia’s startups

TNB Aura, a recent arrival to Southeast Asia’s VC scene, announced today that it has closed a maiden fund at SG$31.1million, or around US$22.65 million, to bring a more private equity-like approach to investing in startups in the region.

The fund was launched in 2016 and it is a joint effort between Australia-based venture fund Aura and Singapore’s TNB Ventures, which has a history of corporate innovation work. It reached a final close today, having hit an early close in January. It is a part of the Enterprise Singapore ‘Advanced Manufacturing and Engineering’ scheme which, as you’d expect, means there is a focus on hardware, IO, AI and other future-looking tech like ‘industry 4.0.’

The fund is targeting Series A and B deals and it has the firepower to do 15-20 deals over likely the next two to three years, co-founder and managing partner Vicknesh R Pillay told TechCrunch in an interview. There’s around $500,000-$4 million per company, with the ideal scenario being an initial $1 million check with more saved for follow-on rounds. Already it has backed four companies including TradeGecko, which raised $10 million in a round that saw TNB Aura invest alongside Aura, and AI marketing …read more


Hades Early Access Review

What does it take to make a great run-based game? Tight combat, of course. A variety of mix-and-match abilities that interact in interesting ways, certainly. Procedurally generated levels are nice. Progression and other systems that help each new run stay fun for hours and hours are definitely essential. Hades, an isometric beat-em-up from developer Supergiant Games, offers all these things even in its early access launch state, and sets its sights even higher. By blending the layered, mechanically meaningful storytelling elements of its last game, Pyre, with the addictive, almost endlessly replayable structures of games like Rogue Legacy and Dead Cells, Supergiant appears to be on its way to making a “rogue-lite” the likes of which we’ve rarely seen.

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Artifact Review

Five years after Valve’s last major game, the legendary developer proves it still knows how to make amazing things. As a Dota 2-themed digital card game, Artifact may not be what people were expecting, but it does exactly what Valve is known for: it’s something different and exciting within an established genre, housed in the most detailed and polished package possible.

Artifact sets itself apart from so many other card games that find their roots in Magic: The Gathering – a game that Artifact’s designer, Richard Garfield, created in 1993 – by splitting the playing field into three lanes and having you pick five persistent Heroes for your deck that get stronger and respawn throughout the match. While playing cards and dealing damage might be familiar to Hearthstone or Magic fans, the way Artifact makes you think about that is fundamentally different.

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Epic Games Announces Free Cross-Platform Online Services for Developers

Epic Games announced today that it will be offering cross-platform game services originally built for Fortnite to all developers for free.

Announced through the Unreal Engine website, these services have been “battle tested” by 200,000,000 players across seven platforms: PC, Mac, iOS, Android, PlayStation 4, Xbox One and Nintendo Switch. In the roadmap posted, the services will be free for all developers, is open to all engines, platforms and stores, and developers can “choose mix-and-match solutions from Epic and others” as desired.

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Why Some Big Multi-Platform Games Aren’t on Switch

At The Game Awards last week, Nintendo made a splash with some of the biggest surprises of the night, including Persona 5’s Joker joining Smash Bros. Ultimate and Marvel Ultimate Alliance 3 coming exclusively to Switch.

But some of the biggest multiplatform games receiving honors that night like Red Dead Redemption 2 or Assassin’s Creed Odyssey aren’t available on Nintendo’s console.

Following the show, I spoke to Nintendo of America president and COO Reggie Fils-Aime about Switch’s third party gaps, which he attributes to the Switch’s relatively recent launch compared to other platforms.

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