By Luke Reilly
My first day and a half with Forza Motorsport 7 was spent doing much the same as I’ve done with every previous instalment: attempting to move through the solo campaign while allowing myself to become occasionally distracted by experimenting with interesting new car and track combos (and with more cars and tracks than ever, there are plenty of those). Overall, it’s a fairly familiar experience thus far, and one that hasn’t deviated much from the time-tested loop established by genre kingpin Gran Turismo back in 1997. Beating opponents, winning credits, and injecting those credits back into the next race by buying better parts and collecting new cars are again the core concerns. In other words, I can confirm that this is definitely a Forza Motorsport game.