By Lucy O’Brien
On the news that the next video game set in the Alien universe was to be on mobile devices, there was some understandable vocal disappointment. We haven’t had an Alien game since 2014’s (divisive) Alien: Isolation, and that game was good enough to leave fans hungry for more of that idiosyncratic cat-and-mouse tension. The good news is, then, that Alien: Blackout is going all in on delivering that tension; albeit on smaller platforms and on a smaller scale.
Set between Alien: Isolation and 1986’s Aliens – it’s not a direct sequel to Isolation but it does take place some time after it – FoxNext and D3 Go!’s Alien: Blackout sees Amanda Ripley on a broken space station, once again isolated, with a stalking xenomorph on board. A small crew of four with a broken ship stumble across the station, and essentially it’s up to Amanda to keep them and herself alive, from the confines of a security terminal with a limited power supply, across seven levels. She’s also doing it all against an eight-minute timer; once the clock runs out, so does your power. Blackout.