‘Hearthstone’ Will Soon Have $9.99 Purely Cosmetic Hero Skins

Think you’ve spent too much money on Hearthstone [Free] already? Well, strap in for this one- Blizzard just announced that they’re quickly adding cosmetic skins to the mix of things you can buy in game. They’ll run $9.99, and when you unlock one it’ll replace your existing hero portrait at the bottom of the playing field with a special hero portrait that’s all gold and shiny with a special animation for your hero power and, oh god, Blizzard, just take my money.

They’ve released a new trailer for the announcement which includes Magni Bronzebeard who will replace Garrosh Hellscream whenever you play as the hero class when you’ve got the skin unlocked and selected:

It isn’t super clear from the trailer what it’ll look like when you’re using Magni Bronzebeard, but check out the associated gif here showing what happens when you use the warrior hero ability:

Presumably they’ll be releasing skins for all nine classes, and like every other free to play game that uses skins I expect they’ll slowly continue to drizzle more beyond that out throughout the life of the game. Having spent over $1,400 on League of Legends (seriously, I checked with Riot recently) on skins and …read more

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This Week in the Nintendo eShop

While whispers of E3 and Splatoon excitement might be dominating Nintendo’s landscape, the eShop still has some new releases this week, spearheaded by the interesting Wii U platformer Adventures of Pip, which is made by former WayForward staff. The rest of the lineup this week is primarily a bunch of DSiWare games and Wii U eShop games with “Cube” in the title. The biggest 3DS release is the eShop version of Lord of Magna: Maiden Heaven, a strategy RPG from Xseed.

Adventures of Pip ($14.99)

From ex-WayForward staff, Adventures of Pip is a neat 2D platformer where you control a pixel named Pip. Pip’s trying to stop the vile Queen DeRezzia who has kidnapped the princess and threatened to destroy the world. Pip quickly gains the ability to evolve/devolve between three different forms: a small pixel, a nimble, wall-jumping 8-bit character, and a combat-focused 16-bit character. It opens up a lot of really interesting puzzles and challenges as you switch between the three forms. Also, it has a soundtrack by Jake “virt” Kaufman, so that’s wonderful.

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How to Use a Custom Skin in ‘Minecraft Pocket Edition’

With the latest update to Minecraft: Pocket Edition[$6.99] we now finally have the ability to show off custom skins! The only problem is that, by default, you have to get the skins onto your device before you can select them in game. There’s been a considerable amount of confusion in our community as how skins work… But, never fear, I have a few simple steps you can take to get your custom skins up and running.

Find a skin

This one was pretty simple, if you google search ‘minecraft custom skin’ you can find a number of sites waiting to cater to your every whim, and indeed there is a plethora of apps that can also get you rolling in skins. (One of our commenters recommends Skinseed [Free]) I used this online skin editor to quickly generate a test subject. Lets name him Biff.

Put Biff on your device

If you went to a site on your desktop, just email the .png file to your phone and download it. If it shows up in your camera roll, you are golden.

Go Back to the Game and Enjoy

Now that he is in the camera roll, you can navigate to the …read more

How XCOM 2’s Procedurally Generated Maps Keep You Guessing

The words procedurally generated spark the idea of endlessly interchangeable combinations of parts linked together in hundreds of different ways, creating something unique that may never be seen again. At its heart, that’s not terribly far off the mark, but as Firaxis Games discovered during the production of its 2012 reboot, XCOM: Enemy Unknown, there’s a gulf between random and procedural. And traveling from Enemy Unknown to XCOM 2 has meant discovering how to bridge that long divide.

Much of that learning process took shape during the development of Enemy Unknown – so much that it simply couldn’t be shaped and applied alongside the project’s already hefty development. Fortunately for us, those lessons are finally ready to be applied to XCOM 2’s shining white alien-built megacities, rugged forests, deserts, and snow-capped wildernesses (among other settings) that will serve as the battlefields in humanity’s war against the aliens’ occupying force.

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Blog Herding – The Best Blogs Of The Community (June 4, 2015)

This week is packed full of some great
blogging! A big thanks to everyone who writes and makes the community so fun to
be a part of. Now then – get those glasses on and get reading!

Community Blogs For May 28 – June 3:

Guess That Game (June 2015)…
Another week, another iteration of the ever-fun Guess that Game by firedude3663!
I…didn’t do so hot on this one, but give it a go and leave your score in the

You May Have Missed: Gyakuten Kenji 2

Will Watson makes a great point: The Ace Attorney series is fantastic.
Unfortunately, not every game has been localized for North America – but that
didn’t stop him from importing Gyakuten Kenji 2. It doesn’t end up being his
favorite game in the series, but it’s definitely worth a look for super fans.

Splatoon: Online Issues Make Me A Sad Squid
Katzenbalger is currently diving into the ink of Splatoon – but it hasn’t been a
perfect experience. Online play hasn’t quite worked, and many matches just
won’t connect or are dropped. It’s a shame, because the game is super creative
and fun – when it works.


Rebekah has had quite a few dreams inspired by gaming in her time. Bizarre ones.
But I can’t …read more