Can Electronauts help make VR more social?

By Brian Heater

Virtual reality is an isolating experience. You power it up, strap the headset on and just sort of drift off into your own world. But maybe that doesn’t have to be the case. Maybe there’s a way to slip into a virtual world and still interact with your surroundings.

Electronauts presents an interesting example. Survios sees the title as a party game — something akin to what Guitar Hero/Rock Band was at the height of their collective powers, when people would set them up in their living room and invite friends over to play.

The new title has one decided advantage over those older games, however: It’s impossible to hit a wrong note. That’s kind of the whole point, in fact. Unlike the gamification of Guitar Hero/Rock Band, Electronauts is more experiential, designed to create remixes of songs on the fly.

I played a near final version of the title at a private demo in New York the other week, and mostly enjoyed the experience — my own personal hang-ups about doing VR in front of a room full of strangers aside. The experience has a very Daft Punk/Tron vibe to it as you operate a spaceship control while hurtling through psychedelic …read more

Source:: Tech Crunch Gaming

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