By GB Burford
Battlefield 1: Apocalypse should be thought of mostly as a map pack, with two especially strong and great-looking ground battles leading the charge back into the fray. The pair of simple air battles, on the other hand, aren’t much more than a distraction from the real war.
Apocalypse’s River Somme, Caporetto, and Passchendaele are standard Battlefield maps meant to be played in modes like Conquest. They all bring the brutality the same way: they’re relatively open and less directed, with limited cover options. That’s a contrast to Battlefield 1’s previous maps, which have emphasized high cover and defined flanking routes. It’s easy to make a beeline for the next objective, especially on Passchendaele, though this still leaves you vulnerable to sniper fire.