December 2018

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Big Bash Boom Review

Bobble-headed players, flaming pitches and bowlers throwing actual pies: Big Bash Boom is certainly cricket like you’ve never seen it before. Yet although this NBA Jam-inspired take on Australia’s favourite summer sport is a personality-packed blast to play, its anaemic feature set and premium price makes it a weaker value proposition alongside developer Big Ant’s more robust release, Ashes Cricket.

Featuring the fully licenced teams, squads and stadia from the 2018/19 BBL and WBBL competitions, Big Bash Boom is a turbocharged take on Twenty20 cricket that strips the minutiae out of the sport to make it as fast-paced as possible. LBW appeals and fielding are automated, while varying pitch and weather conditions are done away with entirely, and although some of the sports’ subtleties remain – you still need to know the difference between bowling an off cutter and an outswinger, for example – it’s otherwise cricket as a Cornetto; no boring bits.

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20 Years of StarCraft: A Retrospective

In the mid-to-late 1990s, the real-time strategy (RTS) genre was not only popular but ubiquitous. RTS games of various styles and settings were everywhere, and a company named Blizzard Entertainment was at the forefront. The studio had become a household name with gamers thanks – primarily – to three titles: 1994’s Warcraft: Orcs & Humans, 1995’s Warcraft II: Tides of Darkness and an action role-playing game released on the final day of 1996 (and developed by Blizzard North), Diablo. These games cemented Blizzard as a company that made high quality cinematic story-driven experiences that were fun, accessible, and infinitely repayable.

With StarCraft, its third real-time strategy game, Blizzard would leave behind the fantasy world of the breakout Warcraft franchise and set its sights on the distant future. It would take players to a science-fiction setting where humans and strange alien races engaged in isometric high-tech warfare. And the studio would go on a journey of its own; in the time between Warcraft II and StarCraft’s launch in 1998 the look and feel of the game would change drastically – alongside its story, characters, vehicles and other player-controlled units. This is the story of that evolution… and the success beyond.

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Floom, the online marketplace and SaaS for florists, receives $2.5M seed

Floom, the online marketplace and SaaS for independent florists, has raised $2.5 million in a seed funding. The round was round led by Firstminute Capital, and will be used by the London headquartered startup to continue to expand to the U.S., where it already operates in New York and L.A., and to further develop its software offering.

Additional investors include Tom Singh (founder of New Look), Pembroke VCT, Wing Chan (CTO digital experiences of The Hut Group), and Carlos Morgado (former CTO of Just Eat). Morgado has also joined Floom’s board.

Founded by 31-year-old Lana Elie in 2016, Floom bills itself as a curated marketplace for independent florists. Alongside this, the company’s technology platform gives florists the software and tools they need to create and deliver “beautifully crafted bouquets” to customers. It’s this SaaS play that Elie says sets Floom apart from competitors.

“We rely on a network [of florists], like many of the bigger competitors, so that we can offer same-day delivery without the risk of holding stock ourselves,,” she tells me. “But instead of telling the florists what to create and what to hold in stock, we built them an Etsy-like UI to design and deliver beautifully crafted bouquets to …read more

Here’s A Look At Mech_Con 2018

Mech_Con is an annual show put on by Piranha Games in Vancouver to celebrate all things Mechwarrior and Battletech. The show has grown exponentially over the years with more than a thousand people attending the convention this year.

We attended the convention this year to check out how Mechwarrior 5: Mercenaries is coming along and took some time to snap shots of the lively proceedings on the floor, where attendees showed each other figurine collections, watched the world championships for Mechwarrior Online take place, and eagerly lined up for a chance to play Mechwarrior 5 in a cockpit constructed by the developers themselves.

Check out the gallery below to get a sense of the show.

For more on Mechwarrior 5, check out what we thought of the game here.

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15 Confusing Things Stumping Players in Red Dead

It’s only been a few days since the Red Dead Online Beta went live, and players already have a lot of questions. Like we did with Red Dead Redemption 2’s most popular searches, we’ve collected a list of the most common problems Red Dead Online players are encountering by using a combination of data from traffic, searches, and comments. Here are the most wanted guides and topics RDO players are searching for, complete with links to guides. Don’t worry, this page is spoiler free!

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Plane Throat – The TouchArcade Show #378

We’re back in action after a brief holiday break last week to bring you another rockin’ episode of The TouchArcade Show. I’ve come down with a wicked case of plane throat, which is what we’re calling the mysterious illness I have some flying on an airplane until it manifests itself into something more interesting like… whatever upper respiratory thing we worried about a few years ago. We cut the show a little short because of that, but still play major catch up of all the news from the past two weeks as well as pose a (potentially significant) question to our audience. Give it a listen!

Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers …read more

TouchArcade Game of the Week: ‘Don’t Trip’

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best” thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that’s OK. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…

Don’t Trip

I love mobile gaming because it allows me to carry tons of my favorite traditional styles of games around in my pocket, but what I love even more are the super quirky experiences that could only be possible with the unique features …read more

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Top-Down Multiplayer Shooter ‘Tacticool’ Soft Launches with a Planned Global Release in Early 2019

Back in June of last year we wrote about an upcoming top-down shooter called Tacticool that caught our attention with its great looking visuals and promise of multiplayer mayhem. At that time developer Panzerdog was on the hunt for beta testers to help whip the game into shape, and as always members of our forums rose to that challenge and for the next year or so the game rapidly started taking shape based largely on player feedback. This week Tacticool has finally reached a pretty major milestone as it has been soft-launched in select territories in order to stress test the game on an even larger scale. The main features of the game are 5v5 team deathmatch with easy to use controls, tons of cool weapons, a realistic physics system, and the ability to use vehicles both for transportation and impromptu death machines. Check out the trailer.

If you think Tacticool looks, well, pretty cool and you’re either physically in or have an iTunes account in Netherlands, Denmark, Norway, Sweden, Ireland, Iceland, Finland, or Ukraine then you can grab the soft-launched version of the game by clicking this link here. And …read more