July 2017

Mendel.ai nabs $2 million to match cancer patients with the latest clinical trials

Dr. Karim Galil was tired of losing patients to cancer. He was tired of messy medical records. And he was tired of trying to stay on top of all the clinical trials touting one solution or another. Losing patience and patients, Galil decided to create an organized and artificially intelligent system to match those under his care with the best diagnostic and treatment methods available. Read More …read more

Replay – Crash: Mind Over Mutant

Crash Bandicoot’s orange flame is burning bright again in the newly released N. Sane Trilogy, a collection or remasters that are a great way for newcomers to experience the series for the first time. In this episode of Replay we take a look back at the game that ended the series, and showed a wildly different version of Crash doing his thing. Crash: Mind Over Mutant was released in 2008 by developer Radical Entertainment, and is the series’ biggest departure, moving away from level-based progression in favor of missions.

This new attempt at revitalizing the series didn’t quite hit the mark, despite having a cool cooperative mode – which we adeptly show off. We make our way through a good majority of the game’s opening act, and discuss all things Crash in the process. After a strange interlude involving Ben Reeves, we move on to the season’s first Stress Test, which again sees Crash at a low point in his career.

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No Picture

Loads of News… And Re-Skins for Days – The TouchArcade Show #313

We start off fast this week covering the unbelievable amount of news that came out this week, covering a bunch of stuff Supercell is doing, some Hearthstone stuff, and tons more. Of course a ton of great (and not so great) games were also released. We had time to talk about five of them, and those are Final Fantasy XV: Game of War Edition [Free], Futurama: Worlds of Tomorrow [Free], Kalimba [$3.99], Flippy Hills [Free], and Swing King and the Temple of Bling [Free].

Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

As a companion to this audio podcast, we also do a video version of the same show that is exclusive to Patreon which allows you to see us playing the games we’re talking about. Backers can view the most recent video episodes of the TouchArcade show by clicking here. Be …read more

TouchArcade Needs Your Help to Survive: Here’s All the Ways You Can Support Us (Some for Free!)

Two years ago now we launched our Patreon and since then while support from our community has been encouraging, we’re still only half way to our goal to get back to firing on all cylinders. As you’ve likely noticed, there haven’t been any new names on the site since Brad Nicholson left quite some time ago, as we’re largely treading water trying to stay alive on the incredibly limited resources we have. I personally think third party editorial outlets like TouchArcade are very important to the health of online ecosystems like the App Store, and I believe we provide a significant value to our readers and iOS developers every day. All we’re asking for is a value for value exchange, and if you feel you derive any value from reading TouchArcade (or anything from the TouchArcade community), please support our efforts to continue doing what we’re doing. Here’s all the ways you can do that:


If you’re an iOS developer looking to raise awareness of your game, advertising on sites like TouchArcade is a great way to reach a hyper-targeted audience of iOS gamers and industry influencers who view the site multiple times a day. We offer options ranging …read more

TouchArcade Game of the Week: ‘Missile Cards’

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best” thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that’s OK. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…

Missile Cards

Genre mashups are a tricky thing. Sometimes you take elements from two different genres and combine them into something truly unique, providing a fresh experience even for hardcore fans of the genres you’re combining. Other times, you mash together concepts that don’t …read more