We’re streaming live on Mobcrush right now. There’s a couple different ways you can watch the stream, and they all work equally well and it’s really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you’re somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you’re on a mobile device, download the free Mobcrush app for iOS [Free], also available on Google Play. From there, search for TouchArcade. If you follow us, you’ll get alerts when we’re streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you’ll need to register over on Mobcrush first.
While today’s Minecraft: Pocket Edition [$6.99] update isn’t nowhere as huge as the upcoming 0.16 Boss Update one we wrote about a few days ago, 0.15.7 has added one important new feature: a new texture pack. According to the update blog announcement, this one is mostly about Oculus Rift, but what the rest of us are getting is the Natural texture pack, which lets you enjoy higher-res textures and more realistic sheep faces (108 more pixels ready to haunt your dreams). The texture pack really makes a huge difference in the way the game looks, and although it won’t be to everyone’s liking (texture packs never are), if you wanted your Minecraft to look sharper, this is the texture pack for you.
If you want to check it out, go to the in-game store to see screenshots. The pack costs $2.99, which is a good price considering how much it changes the game’s look. In addition to the new texture pack, Mojang also put out a call for Android users to help the developers test the 0.16 update, so if you can and want to help test it, go here to sign up. As for the Boss …read more
He-Man was easily my favorite cartoon growing up – although I mostly liked playing with the action figures and the fun castles (especially Skeletor’s castle with the microphone) – so whenever I see a He-Man mobile game, I download it immediately. After getting the side-scrolling He-Man: The Most Powerful Game in the Universe a few years back, which was fun but maybe a bit too F2P, today we got a clicker appropriately called He-Man Tappers of Grayskull [Free], which I quite enjoyed in the few minutes I played it this morning even though I’m not usually big on clickers.
What will make the game even more fun for fans of He-Man is the inclusion of voice-acting by Alan Oppenheimer and Cam Clarke, the official voices of Skeletor and He-Man (and Prince Adam, of course). And you’ll also get to see characters like Teela, Man-At-Arms, Battle Cat, She-Ra, Orko, Evil-Lyn, Beast Man, Mer-Man, Sorceress, Stratos, Mekaneck, and many more. So, if you’re a He-Man fan like I am, you owe it to your nostalgia to give this game a go. And if you aren’t convinced yet, maybe this …read more
A few months ago we wrote about the comic book World of Tanks: Roll Out, Wargaming.net’s attempt to expand its World of Tanks franchise to comic books. The first issue of the new series is out today both in physical and digital copies, and it looks good. World of Tanks: Roll Out is the work of the collaboration between two-time Eisner Award-winning writer Garth Ennis and the artist Carlos Ezquierra, who is behind Judge Dredd. If you’re a comics fan, you’ll know that these are not just any creators but pretty big names in the industry, which hopefully means the end-product will be equally great.
The story is set in post D-Day Normandy when British armor was facing the German behemoths in an effort to push inland. The focus is on the people commanding those tanks, which sounds like a promising premise. The series will consist of 6 issues that will come out in monthly intervals. So, if you enjoy your World of Tanks: Blitz [Free] and comics, go pick this one up today.
Dan FitzGerald, developer of Dawn of the Plow [$1.99] and FireWhip [$0.99], has been tooling away on Dog Sled Saga for a few years now with his partner Lisa Bromiel. The game has been in early access on Steam for a while now, with promise of a mobile version someday. There was a good sign of that happening with the game being among the Google Play Indie Games Festival exhibitors. And in fact, the game will be hitting version 1.0 and releasing on mobile on September 22nd.
Dog Sled Saga will have you managing a mushing team as you compete to advance up the ranks. You’ll have to keep your dogs happy, and perform well to become the best musher in all the land. Oh, and dog petting will be in version 1.0, so all the important features will be there when this launches on September 22nd.
If you’ve been reading my articles here at TouchArcade, you’ll know that I am a bookworm of the first order. So, when a game claims to blend world-building and deck-building together, well, sold. Paperback originally came out as a physical game, but now it appears it’s ready to make the leap into the digital world (like going from physical books to a Kindle). Paperback has you playing as an author trying to finish “kitschy” paperback novels like Westerns, Sci-Fi, Romance, and so on. You start with a deck of letter cards and wild cards, and as you form words, you make money to purchase even more powerful letters. Many of the letters come with special abilities that activate when used in a word (like doubling a letter score).
The game is apparently close to being submitted for review, and while it will only come with AI and pass-and-play, there are thoughts of online asynchronous multiplayer in the future. This one sounds like great fun, and I like the idea of combining deck-building and word-building. So, I’m looking forward to this one.
Redwood City-based Glint has raised $27 million in a Series C round of venture funding for software that helps companies figure out how their teams are experiencing problems, or why and when solid employees may leave, undesirably. Glint replaces the traditional 360-review tools used by corporate HR teams and executives with short, anonymous surveys sent out once in a while to specific groups… Read More …read more
Every generation, technology advances and changes our
expectations for what games can be. In recent years, we’ve seen a trend of
open-world games across many genres. It almost seems that in the triple-A
market, this needs to be an integral part of your game. I don’t begrudge
developers who follow this trend. I think games explore worlds better than most
other media, providing a satisfying sense of discovery and allowing you to
inhabit them. It’s no surprise that RPGs have adopted more open-world
backdrops; they provide a great way to add side quests and activities, while
immersing players with the lore of the landscape.
However, I don’t think that an RPG has to have an open world to
be worthy of your time. For instance, I love the Persona and The Legend of
Heroes’ Trails games, and these are mostly linear. Sometimes I’m not in the
mood to be overwhelmed by a massive world. I like a more condensed, contained
experience. Ultimately, it’s more of what makes sense for the story the
developers want to tell, and what the developers are comfortable with for the
game. After all, an open world requires a lot of resources to do it right; it’s
not something you can rush into head first. Just because CD Projekt Red knocked
it …read more
The bad news is that Mutant Mudds [$4.99] developer Renegade Kid has ceased operations. The good news is that the legacy of the development studio is continuing on, with the 2D games by the developer now in posession of Jools Watsham, who has set up shop as Atooi Games, who released Totes the Goat [Free] not long ago. And now, Atooi is hard at work at bringing some new games to life, and iOS factors into those plans with the upcoming Chicken Wiggle, releasing on both iOS and 3DS “soon.” Check out a teaser of the game:
That’s a chicken with a grappling worm. And there’s the promise of more gadgets to use along the way in this platformer. Not only will there be a myriad of levels from Atooi, but level creation tools. I am a sucker for games with grappling of any kind, so I’m real curious about this one.
The robots have taken over Earth and are throwing a huge party after getting rid of all humans. We can’t have that, so you, presumably the last human, reduced to a brain in a jar, break out of your predicament, enter a robotic body, and go out there to cause some trouble for those pesky tin cans! Now shoot your way through small mazes full of evil robots, face fearsome bosses, and be sure to collect all the loot. But be careful: you’ve only got one life.
Neurovoider combines twin-stick action, the loot-based gameplay of action-rpgs, and the random generation of roguelikes into one irresistible package. There are three base classes of robots for every play style – pick a Dash if you’re into close combat, pick a Rampage for a good balance between speed and sturdiness, or pick a Fortress if you like big, bulky tanks with enormous firepower. You can change those classes at anytime, just swap out the respective parts. Loot is dropping like candy, anyway, so experimenting with different stuff is more than encouraged.
The real joy lies in the customization. You’re allowed to take …read more