We’re streaming live on Mobcrush right now. There’s a couple different ways you can watch the stream, and they all work equally well and it’s really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you’re somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you’re on a mobile device, visit mobcrush.com/beta and download the free Mobcrush app. (It’s in beta, so you’ll need to agree to have it installed on your device.) From there, search for TouchArcade. If you follow us, you’ll get alerts when we’re streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you’ll need to register over on Mobcrush first.
Grand Theft Auto is one of the best-selling video game series of all time, but two of its titles, Vice City Stories and Liberty City Stories, were embraced by a much smaller group of people, as they originated as PlayStation Portable exclusives. Years later Rockstar ported both titles to PlayStation 2. While the visuals aren’t quite up to snuff to the other Grand Theft Auto titles on PlayStation 2, the scope and gameplay are spot on. As you’ll quickly see in this Replay episode, the writing is also superb.
Having already taken a look at Liberty City Stories, and Vice City proper, we decided to dive into Vice City Stories’ introductory moments to get to know protagonist Vic Vance, who fans of the series already know quite well.
Our second segment is another competition in a game that people probably shouldn’t be playing anymore, as there are dozens of better versions of it out in the wild. We think you’ll like where this battle goes.
As always, we’ll see you all again in seven short days!
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Eva Xiao from TechNode joined us for a two parter discussion on one of the BAT companies: Tencent. We dived deep into the holding company behind the two successful messaging apps in China: QQ & Wechat. In this first part of 2 episode arc, we discussed the vision, mission & corporate structure of Tencent, how the company built up their business structures and revenue streams, and the state of QQ, their desktop messaging app and its relevance to the Tencent’s portfolio today.
Analyse Asia with Bernard Leong is a weekly podcast dedicated to the pulse of technology, business & media in Asia. They interview thought leaders and leading industry players and gain their insights to how we perceive and understand the market. Analyse Asia is a content partner of TechNode.
TechNode does not endorse any commentary made in the program.
- Eva Xiao, Reporter at Technode.com
- How did she start in journalism? [1:00]
- What brought Eva from US to China? [1:36]
- What are her areas of coverage in Technode? [3:09]
- Tencent: Founded in 1998. Revenue in 2015: 102.9B RMB ~ 15.9B USD, EBITA: , Market cap: 1.4T HKD ~ …read more
We recorded early this week, as Jared and I both have crazy stuff going on this weekend. Jared is going on some kind of crazy camping trip, and I’m going to Dark Lord Day at the Three Floyds Brewery. We both might not make it back from each of our adventures alive, in which case, 255 is a pretty great number to end on I guess. Anyway, we chat quite a bit about the various big announcements of the week like Nintendo bringing Animal Crossing and Fire Emblem to the App Store, along with talking about the following new iOS games: Loop Drive 2 [Free], Goo Saga [$4.99], War Tortoise [Free], and Outdodge [Free]. It’s a good time, I promise.
Don’t forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to firstname.lastname@example.org. We read ’em all, and love decoding messages written entirely in emoji. As always, you can listen to us with the links below… And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!
Alienation delivers on the Housemarque promise of intense, finely honed, visually spectacular arcade carnage, but it also goes a few steps further. Its light action-RPG hooks don’t dig as deep as something like Diablo 3, but they do add a satisfying power curve to chase while blasting through a twin-stick shooter that’s prettier, more expansive, and more replayable than just about any other.
Alienation’s controls are sharp, and enemies are plentiful and varied enough to keep a squad of up to four co-op players busy. Many are more nuanced than simple bullet sponges: shielded sentry turrets have nearby generators you can take out to make damaging them dramatically easier; snipers can threaten you from a couple of screens away but always telegraph their shots in a fair, visible way; and the monolithic Sentinels need to be bursted down quickly before their deadly beam attacks lock on and melt your lifebar away. Aside from providing a diverse set of threats, they also tend to die spectacularly for your viewing pleasure.
Hey everyone, it’s Friday and we’re close to the end of the week of TouchArcade blasting stories out (unless anything cool happens over the weekend we need to cover), but the fact still remains: To survive, we very much need your support. The business of running a web site is tricky, and as we pointed out in our original cry for help, the way developers promote their iOS games has changed significantly with the rise of metrics-centric free to play and in-game directly tracked advertising. It’s supremely difficult for us to compete with that, and as such, we’ve been appealing to our community directly. If you like hanging out on our forums, listening to our podcasts, or reading some of the best long-form content in mobile gaming, please consider supporting us on Patreon. We never hit our initial goal, but we’ve been slowly climbing none the less. We’re hopeful we get there eventually!
It doesn’t take a whole lot to keep us afloat, as we run super lean as is. As I’ve mentioned before on the podcast, even if our hardcore podcast followers each just contributed a buck a month we’d really never need to …read more
The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn’t necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable “best” thing. Instead, it’s more just us picking out the single game out of the week’s releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.
These picks might be controversial, and that’s OK. If you disagree with what we’ve chosen, let’s try to use the comments of these articles to have conversations about what game is your game of the week and why.
Without further ado…
Foursaken Media are known for blending different genres together in interesting ways, it’s pretty much their thing. But when they first announced they were mashing a turret shooter together with a clicker, I was skeptical. It just sounded too strange. Then they …read more
Kabam’s Marvel Contest of Champions [Free] has been a huge smash hit for the company, and with the concept providing opportunities for all sorts of Marvel characters to make appearances, it makes sense that each big Marvel movie would have special cameos. Next up is Captain America: Civil War, which has started releasing in theaters globally, with the North American premiere on May 6th. In commemoration of the movie, Contest of Champions has added in a Civil War event where players can play for Team Cap or Team Iron Man. You earn special shards for your side, that can be spend on faction crystals. You also get a boost for the faction you commit to. And with the Civil War features, Kabam has an exclusive clip from the movie:
Along with the Civil War features, you can also partake in solo events, including special Civil War solo events. With special prizes and global leaderboards for the event, there’s some motivation to participate in them. The update with the new features is out now.
Square Enix has announced a collaboration that will bring Yo-Kai Watch content to Final Fantasy XIV, and vice versa.
As posted by Square Enix assistant director of community Matt Hilton on FFXIV’s official forums, thirteen new Yokai-inspired weapons will come to Final Fantasy XIV (one for each of XIV’s 13 jobs), as well as a new Whisper mount. Yo-Kai Watch-themed minions will also be available to collect. According to Square, “you’ll be able to earn all of the minions somewhat easily, but the weapons will be tough to get.”
It’s always cool playing upcoming games. It’s a thrill that doesn’t wear off, and anyone in the media who doesn’t still get a bit of excitement from playing something ahead of its regular availability should reconsider why they’re in the gaming media. Thankfully, everyday peoplelie you, the reader, can play prerelease games as well in exchange for some helpful feedback, as indie developers often working on budgets of $nothing need people with various devices for technical reasons, not to mention making sure their games get as many eyes on them as possible. And with the new Testflight, it’s possible for developers to get hundreds of testers. It’s a pretty cool feature. We often post about developers needing testers, and developers often have great things to say about our audience and their testing.
So with that out of the way, here’s two games that need testing from players. One is Blitz Breaker, which was announced for mobile but wound up releasing on desktop first. It’s a game that makes total sense for mobile, and the prophecy shall soon be fulfilled. However, the developer needs some testers to help make sure the game is running great on mobile, so sign up using …read more