April 2016

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The Walking Dead: Michonne – Episode 2 Review

Much like the first episode, the only thing that elevates The Walking Dead: Michonne – Episode 2 above its basic plot is Michonne herself. She’s a complex survivor with intense guilt, moral ambiguity, and an unpredictability that keeps her interesting when the story is not.

Throughout episode 2, Michonne is faced with difficult, often lose-lose decisions that kept the routine people-are-worse-than-walkers theme from getting overly stale. My first major decision involved either staying with her friend Pete and killing innocent people or letting him go and taking more of a pacifist approach, but it’s of course not that easy. After making what I thought would be the less painful choice, I was unhappy with the consequences and rewound to try the other one… only to find it was still seriously upsetting. For the first time in the series, I acutely felt the sting of the moral difficulty inherent to surviving in that world.

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Ninja Kiwi’s Hit Flash Game ‘Boombot’ Heading to iOS Courtesy of Mighty Kingdom

Most people in the mobile world are probably familiar with Ninja Kiwi for their freakishly popular Bloons series, but before then they had a pretty popular physics puzzler Flash game called Boombot and its sequel Boombot 2, and finally the series is making its way to the touchscreen with the help of developer Mighty Kingdom. In this new game, simply called Boombot, you’re trying to get your character to an end goal in increasingly complex levels using just the blast force of your bombs. It’s pretty similar to Godzilab’s iBlast Moki games, if you’re familiar with those. While the original Boombot games are pretty rough visually, that’s not the case at all with the forthcoming iOS version, as the game is completely made in 3D with fancy visual effects. Here are some screens of the new Boombot.



I actually had a chance to check out a work-in-progress version of Boombot during GDC earlier this month, and while some of the interface elements weren’t …read more