October 2015

Five Potentially Crazy Ideas For The Future Of Assassin’s Creed

Annualizing a franchise means having to regularly introduce new ideas to keep it from becoming stale. Each year, Assassin’s Creed introduces a new design philosophy, whether it’s controlling twin siblings, assassinating targets alongside friends, or sailing the high seas, in order to differentiate entries and maintain player interest.

Below are five unique and potentially divisive suggestions to implement in future Assassin’s Creed titles. Because of how unorthodox they are, each concept is followed with a reason for why it could work, as well as an argument for why it may just as likely fail. We welcome your own opinions in the comments.

Control A Neutral Protagonist With A Choice-Driven Narrative
Assassin’s Creed IV’s Edward Kenway was an interesting departure from traditional series protagonists because he wasn’t truly an Assassin until the last third or so of the game. The pirate captain masquerades in the iconic hood while largely pursuing his selfish goals. Let’s take that idea further with a hero who has no association to either group, but is desired by each. Players could interact with and perform tasks for both factions, providing an alternative viewpoint on both ideologies. Eventually, a situation arises that forces players to permanently …read more


The Carter Crater: Too Many Prospectors at the Apple TV Gold Rush?

The day has finally come, and the new Apple TV is finally out. I’m excited not just because I’ve wanted a great way to play some of the great mobile games on a bigger screen, but also because I think this is a potential turning point for mobile OS devices eventually overtaking dedicated gaming hardware.

But do I think that it will be gold rush for developers who get in on the platform early? No. We’re seeing many, many developers, and complaints about the Apple TV’s discoverability issues. Which, of course, would be nothing new for the App Store, I suppose, but it’s disappointing that Apple is continuing to just shrug at the problem and call having a featured list a good enough solution. It’s not.

The problem with the tvOS App Store being not a gold rush is the potential of so many developers trying to get in on the platform. A lot of developers aren’t even trying to make additional money, they’re just updating their apps to be super-universal now. So for many folks, they might have a sizable Apple TV lineup as it is and won’t need to buy many games. Plus, the drawback to having super-universal …read more


Our 9 Favorite Companies From 500 Startups “Demo-Ween”

500 Startups today presented its 14th batch of companies at the Computer History Museum in Mountain View, California, with a spooky twist. Dave McClure said this batch was less international than previous batches, with only 39% of founders hailing from outside the United States. Of the 36 startups that went through the program, 25% had female founders. He made no mention of people of color.… Read More …read more


Breaking Down Halo 5’s Controversial Ending [SPOILERS]

With the sprawling web of novels, comic books, short films, web series, and more, keeping up with Halo’s ever-growing universe has been a daunting task for even the most die-hard fans. The once straight-forward tale of a man fighting aliens and space zombies has expanded into a massive sci-fi saga that could warrant a college course’s worth of study.

But how does 343 Industries handle the continuation of our beloved armor-clad hero in the newest installment of the series? Andrew Reiner, Matthew Miller, and I sit down to discuss the game in its entirety, including the highly divisive ending. Join the discussion below, and make sure the check out Miller’s review and our Test Chamber of the game!

And, as always, SPOILERS!

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The ‘FNAF World’ Teaser is Out Now, and It’s Not What You’d Expect from a ‘Five Nights at Freddy’s’ RPG

Scott Cawthon seemed to be making a radical departure from his uber-popular Five Nights at Freddy’s [$2.99] franchise with the announcement of FNAF World, an RPG based on the FNAF characters. And that was before we knew anything about it! Now, Scott Cawthon has just released a FNAF World teaser, and, well, you need to see it to believe it:

I don’t know if that’s what anyone was expecting from FNAF World. Cute, heroic versions of the FNAF characters? This seems very interesting. Heck, I’m suddenly very interested in this. And it seems as if every single character in the series is going to be in this game. Maybe even Purple Guy?! Wow. Stay tuned for more on this one, expected to hit next year. And I’d probably get some popcorn ready and keep an eye on r/fivenightsatfreddys, because this could be a fun weekend full of FNAF fans freaking out.

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Monclarity Raises $5M And Launches Its Brain-Training App Brainwell

Startup Monclarity announced today that it has raised $5 million in seed funding from Access Industries. And it recently unveiled Brainwell, a brain-training app available on iOS, Android, Kindle and the web. Now, there’s been a lot of skepticism around brain-training games like Lumosity, particularly after a recent study of the existing research found that these games may improve… Read More …read more


Five Reasons You Should Try Destiny’s Trials Of Osiris

Today marks the return of Brother Vance and the Trials of Osiris, and you should play. No, really! You should. While the competition is fierce, there are several reasons why Trials of Osiris is worth your time this weekend. Whether you’ve ventured into the Trials many times before, or you’re a player who just started Destiny with The Taken King, the mode has been refined and the best features maintained to create a one-of-a-kind competitive experience.

By way of explanation for newcomers, Trials of Osiris is a weekend-only event in Destiny. You pick up a scorecard/passage from a vendor named Brother Vance, who hangs out in the Vestian Outpost of the Reef. You then need two teammates to join you and enter a special 3v3 Elimination game mode. Your passage ends if you ever reach three match losses. So you want to get as many wins as you can before that happens.

You can buy buffs/boons from him before your passage begins by using Passage Coins (which you may already have a good number of if you’ve been playing other Crucible modes). These boons make it easier to reach the higher reward tiers.

I outline the reasons to give …read more


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Friday the 13th’s Jason Voorhees Invades ‘Mortal Kombat X’ on Mobile in Time for Halloween

In the console and PC world, NetherRealm Studios announced that Jason Voorhees, the hockey-masked murderer from the Friday the 13th series, would be a playable guest character in Mortal Kombat X. Of course, they made this announcement on Friday the 13th this past March. Over on the mobile side of things, the iOS version of Mortal Kombat X [Free] has finally caught up just in time for Halloween, as Jason Voorhees has been added to the game.

You’ll be able to obtain Jason in Mortal Kombat X by playing and beating the latest Challenge Mode or by placing high enough in the Jason Multiplayer Season. NetherRealm has been getting crossover crazy lately, adding long-time Mortal Kombat character Johnny Cage to WWE Immortals [Free] a couple of weeks back and teasing that WWE wrestler John Cena might be going in the opposite direction, making an appearance in Mortal Kombat X. In the meantime though, get hacking away as Jason Voorhees in Mortal Kombat X today.

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TouchArcade Deals: Extensive Unity 5 Developer Course for $35

Are you bummed you’re too old to go trick or treating this weekend, and are looking for something else to do with your time that might be waaaayyyy more lucrative than collecting free candy? Well, check out the Unity 5 developer course we’re offering over at TouchArcade Deals. The various e-Learning stuff we’ve done has been shockingly popular, with loads of people leaving positive feedback. In this particular instance, you’ll get 49 hours of content spread across 278 different lectures that will cover everything you need to know to get started in making Unity games, with no prior knowledge required.

Who knows, maybe you’ll make the next Crossy Road [Free]… Or something else cooler. Heck, you don’t even really need to be a great artist if you’ve got a cool game idea cooking around in your head. Dream Quest [$2.99], for instance, looks like it was thrown together in about 10 minutes in MS Paint but is so good the developer eventually went on to work on Hearthstone [Free]. All that start with just learning how to use whatever development environment. Unity works with everything, so, if I were going to make a game, it’s what …read more


Roguelike Survival Game ‘Skyhill’ Heading to Mobile in February 2016

Way back in January of last year, Mandragora Games announced their roguelike survival game Skyhill on our forums. It’s been a long road since then, but it looks like Skyhill is finally heading to mobile early next year. The premise behind Skyhill is really cool. World War III has broken out, and use of biological weapons has basically turned the majority of the world’s population into grotesque and dangerous mutants. Of course, none of this has bothered you too much as you’ve been holed up safe and sound in your luxury penthouse apartment in the Skyhill Hotel as all this drama has unfolded.

Well, that safety is about to come to an end, as your supplies are finally running out and the mutants are becoming more aggressive by the day. It’s time for you to strike out on your own, making your way down each floor of the hotel in search of supplies to survive and weapons to take on the mutants.

Skyhill boasts randomly generated levels so it’s a different experience each time you play. You’ll be scavenging for useful items to craft into weapons, and your character has special abilities to unlock …read more