Special guest Holtzmann from Planet Destiny joins the crew of Fireteam Chat to share experiences of playing the new subclasses in Bungie’s big expansion. …read more
One of the issues with being one of the few mobile-exclusive journalists out there comes at convention time. There’s a lot of games that it can be difficult to tell if they’re mobile or not based on just seeing them being demoed on a desktop with a controller. And there’s another big factor in play, too: PAX Prime is very much a gamer culture event. And gamer culture doesn’t care much for mobile games. So unless you have something like, say, Nova Blitz, which is a card game that actually is probably ideal to demo on tablets as they do, and is something established on another platform. This leads to comical moments where I can play a game and realize “this would be perfect on mobile, if not better.” Mushroom 11 was one of those games.
The gist of it is that you are controlling a fungal organism that constantly regenerates to a certain mass. Now, you can erase parts of the organism’s mass, which can help influence its movement through the levels, which will involve you making it through difficult nooks and crannies, and even to fight bosses. The demo for the game had a …read more
Back at E3 in June, EA announced Star Wars: Galaxy of Heroes with very few details beyond a logo and a vague description of it being a collectible card game, or CCG. Well, today EA has released the first trailer for Star Wars: Galaxy of Heroes, and it’s definitely in the realm of a CCG but a bit more dressed up. Let’s call it a collectible character game instead. Check out the trailer.
The coolest thing about Galaxy of Heroes is that it spans all the various parts of the larger Star Wars universe. So you’ll be able to create teams using characters from, for example, the original Star Wars trilogy, the Clone Wars animated spinoff, or even the more recent Star Wars Rebels animated show. So does that mean we’ll be able to create crazy time paradox teams like young Anakin Skywalker from Phantom Menace and grown-up Darth Vader? Or, an even more important question, what about Jar Jar?? We’ll get answers to these questions and more when Star Wars: Galaxy of Heroes launches later this year.
Update: On the eve of The Phantom Pain’s release, I’m answering even more questions from our readers! Just ask me what you want to know, and I’ll do my best to answer.
As a reminder: I can not answer every question, particularly those that deal with significant spoilers. I will delve into some mild spoiler territory (only if specifically asked!), but you can stay spoiler-free if you don’t expand the comments on any questions you don’t want to know the answer to.
Original story (published 8/24/15):
After a long wait, next week finally sees the release of Metal Gear Solid V: The Phantom Pain. I played through the whole game last week (and loved it), but I just couldn’t fit every little detail or thought in my review. If you still have lingering questions you want answered before the game comes out, now’s your chance to ask!
Just post your question in the comments below, and I’ll come back to answer them (to the best of my ability) throughout the day. As a heads-up, there are some things I’m still not able to talk about – particularly surrounding the ending. However, I am allowed to be a little spoilery in other …read more
We’re streaming live on Mobcrush right now. There’s a couple different ways you can watch the stream, and they all work equally well and it’s really just a matter of personal preference as to which method you prefer. The easiest way to watch is just watching the embedded player right here on TouchArcade. In the interest of being polite, we mute the audio. If you’re somewhere you can listen, be sure to turn it back up- the controls for that are in the lower right corner of the video stream. Alternatively, if you’re on a mobile device, visit mobcrush.com/beta and download the free Mobcrush app. (It’s in beta, so you’ll need to agree to have it installed on your device.) From there, search for TouchArcade. If you follow us, you’ll get alerts when we’re streaming. Last, but not least, you can visit our channel directly in your browser at mobcrush.com/toucharcade. Oh, and if you want to participate in chat, you’ll need to register over on Mobcrush first.
IO-Interactive community manager Travis Barbour showcases one of the missions from Agent 47’s next game. …read more
In order to have Metal Gear Solid V: The Phantom Pain’s PC release date match that of the console releases, many workers at Konami were forced to give up their personal vacation time.
Responding to angry fans, senior producer Kenichiro Imaizumi tweeted: “PC launch day earlier than original plan. Our programmers didn’t take summer vacation to make it happen.. kinda sad”.
Imaizumi went on to clarify that the team was willing to put in the extra work to get the PC release looking better, but that “their families are not happy”.
Fans got their hands on Halo 5 Multiplayer at PAX 2015. Check out what they thought about the upcoming addition to the Halo multiplayer franchise. …read more
The path for Pokémon Shuffle has been a windy one. Back in February of this year, Pokémon Shuffle released for the Nintendo 3DS. It was noteworthy for being one of the first really “free to play” free to play games on Nintendo’s handheld, complete with energy systems and everything. Many saw that as the signal for the end of video games as we know them, but it turned out to not be so bad. The real problem was that Pokémon Shuffle’s bite-sized gameplay wasn’t particularly well-suited to the Nintendo 3DS, a platform that’s definitely designed to be portable but typically isn’t as conducive to killing quick bursts of free time as something like a smartphone.
Eli said it best in his first impressions of Pokémon Shuffle “It seems like a cool game, it’s just the wrong platform. If I could get Pokémon Shuffle on my iPhone, I’d probably spend the next year playing it.” The longer he spent with the game too, the more sense it made that Pokémon Shuffle just had to be coming to mobile. In late June, those feelings were confirmed with an official trailer for Pokémon Shuffle on mobile. Then, just about a …read more
NetEase is definitely keeping busy. The Chinese publisher is expanding rapidly into the US, and their presence at PAX Prime 2015 had them showing off the recently-released Speedy Ninja [Free], along with a few other games, including a pair of artsy puzzle games that will be free without IAP.
While I’ve seen plenty of action-RPGs in my day to the point that it’s hard to tell many of them apart, Eternal Arena has an interesting gimmick to it in that the game is basically a MOBA with action-RPG structure. Levels are setup around where you’re pushing with a team of 3 heroes to defeat the enemy base, though boss battles will mix up the proceedings. Additionally, you have a multiplayer mode that takes place asynchronously against matchmade opponents, though a real-time local multiplayer mode is also an option.
This one is curious in large part because while MOBAs are popular because they’re balanced and refined to a T, this decides to use the conventions of a growing genre to make for its own thing. After all, the rules and conventions of MOBAs are well-defined now to where you could do something like this. And there’s …read more