Teachers and students noticed poor internet connections and odd noises, even at night. …read more
The funding will be invested over three years via indirect STO (security token offering). …read more
The Chinese business model “seize market share first, and think about profitability later” is seeing increasing costs. …read more
Welcome to your SwitchArcade Roundup for November 12th, 2018. After an impromptu week of vacation (my favorite kinds of vacations), your letter questin’ P-A-L Phil is here to deliver a new slab of news, impressions, and eShop discounts for you to enjoy. That’s on top of stuff I missed last week, such as the YouTube app arriving on the Switch, Trine 1-3 getting announced (with the first game already released as of this past Friday), and various smaller bits of gaming news.
Now, let’s get settled in comfortably for it’s time for the Game of the Day!
Game of the Day
Letter Quest Remastered ($2.99 from $11.99 until November 22)
On sale for a super low price, I couldn’t help but pick this next game for the Game of the Day. It’s Letter Quest Remastered, and it’s a fun battler where you fight monsters, one after the other, with the power of words. You’re given a selection of fifteen letters to create a word and these letters are replaced and replenished with new letters as the old ones are used. Some letters are stronger to use in words than others. Common letters like vowels and the letter “S” aren’t as strong as letters like …read more
The script for a movie adaptation of Five Nights at Freddy’s was “wrapped up and greenlit” by producer Jason Blum and director Chris Columbus, but has been thrown out because the game’s creator, Scott Cawthon, claimed it didn’t match his vision.
Update: This story published earlier this year ahead of Disney Expo Japan 2018. It has been updated since then and is being republished in light of the latest Kingdom Hearts 3 WInnie the Pooh trailer. For more on the latest KH3 updates, check out our updated list of the Kingdom Hearts 3 voice cast.
Square Enix has slowly unveiled the suite of Disney worlds set to appear in the long-awaited Kingdom Hearts III. And if you’re worried you may have missed a reveal or two throughout all those years, IGN has you covered.
There have been many games inspired by Andrew Braybrook’s 1986 cult-classic horizontal shoot ’em up Uridium, which originated on the Commodore 64 and was ported to most of the popular ’80s home computers of the time as well as to the NES as a strange movie tie-in with The Last Starfighter. Chances are you’ve played or at least seen the game in some form over the years. In the mobile world, two titles come to mind as being especially inspired by Uridium. There was the fully 3D polygonal take Futuridium EP (I mean, it’s right there in the title) that was incredibly awesome but is sadly no longer on the App Store, and there’s the similarly awesome Starseed: Origin ($2.99) which was truer to Uridium in looks but played around with the concept a bit. That one is still on the App Store but hasn’t been updated in ages.
Then there’s Hyper Sentinel ($1.99), a game that looked to stay truest to the original Uridium’s concepts but updating them in a number of ways that positioned it as a true candidate for being an official spiritual successor. In fact, Hyper Sentinel developer Four5Six Pixel partnered up …read more
Red Dead Redemption 2 promises an unparalleled level of depth, from its vast, sprawling world, to the people and animals within it, and how it all fits together in a way that is quite unlike any open-world game before it. You’re never quite know how each encounter with another character will pan out because each person is different. Similarly, it’s filled with moments where you’ll ask yourself, “I wonder if I can do that?”, and chances are you probably can, no matter how outrageous it is.
Before NHL 19 even came out in mid-September excitement was already high for the title. I played it at E3 in June and the new skating gameplay was positively striking.
In August developer EA Vancouver put out a public beta which reaffirmed what I had found out earlier: The game felt so much better – faster, more agile – than ever before. Players lost less speed coming out of turns and cuts, and seeing them doing crossovers and puck handles while in tight spots or screaming through the neutral zone was like a breath of fresh air.
But new tuners before the end of the beta and updates after launch (mandatory for online modes) robbed the game of some of its electricity according to some in the community. Fast forward to today, and some fans of the game (like this NHL subreddit) feel like EA Vancouver has nerfed their own game and wistfully long for the days of the beta.
Curious, I asked NHL 19 producer Ben Ross about the game’s contentious journey from beta to release, what’s been going on, and whether there are more changes ahead.
Do you feel your philosophy towards the game has changed from the beta …read more